JavaScript Tutorial
  • 🍼Introduction
  • 🥛Hello Gamers
  • 🍯Variables
    • Action Game Example
  • 🌰Strings
    • RPG Example
  • 🍪Character Acces
    • Simulation Example
  • 🍩Plus (+) operator
    • Strategy Game Example
  • 🥜Functions
    • Adventure Game Example
  • 🍿Template strings
    • Strategy Game Example
  • 🍫Numbers
    • Sports Game Example
  • 🍬Converting Numbers to Strings
    • Fighting Game Example
  • 🍭Operations
    • FPS Game Example
  • 🍮Conditions
    • Platformer Game Example
  • 🎂Arrays
    • Puzzle Game Example
  • 🍰Objects
    • Racing Game Example
  • 🧁Arrow Functions
    • Rhythm Game Example
  • 🔌Shameless Plug
  • 🥧Implicit Return
    • Platform Game Example
  • 🍦String Methods
    • GRID Game Example
  • 🍨Object Literals
    • Board Game Example
  • 🍧DynamicProperty
    • Political Game Example
  • 🍡Reading Dynamic Property
    • Hide & Seek Game
  • 🥮Objects Continued
    • Medieval Game Example
  • 🥠Object Shorthands
    • Trivia Game example
  • 🔌Shameless Plug (again)
  • 🍥Destructuring & Concatenation
    • Dig a hole game example
  • 🍏Optional Chaining
    • Action Game Example
  • 🍐Nullish coalescing operator
    • Adventure Game Example
  • 🍊Refactoring If Conditions
    • Arcade Game Example
  • 🍋Implicit Conversion & Falcy Values
    • Strategy Game Example
  • 🍌Arrays of objects
    • Sports Game Example
  • 🍉Transforming Array of Objects
    • Fighters Game Example
  • 🍇Some important array methods
    • FPS Example
  • 🫐Reducing arrays of objects
    • Third Person Shooter Example
  • 🍓Try....catch
    • Platformer Example
  • 🍈Immutability
    • Puzzle game example
  • 🍒Creating new arrays or objects
    • Racing Game Example
  • 🔌Shameless Plug (again)
  • 🍑Immutable object operations
    • Basics
    • Rhythm Game Example
  • 🥭Classes
    • Basics
    • Platformer Game Example
  • 🍍Instance Method
    • Basics
    • Role-playing game example
  • 🥥Object Oriented Programming
    • Basics
    • Stealth Game Example
  • 🥝Getters & Setters
    • Basics
    • Survival Game Example
  • 🍅Static Methods & Chaining
    • Basics
    • Tactical Role Playing Game
  • 🍆Class Inheritance
    • Tower Defense Game Example
  • 🥑Use of Super
    • Vehicular Combat Game example
  • 🫒Public Class Field
    • MMORPG Example
  • 🥦Private class fields
    • Battle Royale Games Example
  • 🥬Aysnc/Await
    • Collectible Card Game example
    • Video Board game example
  • 🫑SetTimeout
    • Dice game example
  • 🥒Execution Order
    • Digital Collectible Card Game example
  • 🌶️The callback pattern
    • Life Simulation Game example
  • 🌽Promises
    • Music Game Example
  • 🥕Writing a function that returns a promise
    • Party game example
  • 🧄Introduction to JSON
    • Tile based game example
  • 🧅JSON.parse(string) / JSON.stringify(object)
    • Rhythm action game example
  • 🍠JSON Example for a game
    • Fetching JSON game data
  • 🥐Handling fetch errors
    • Fetch and HTTP Requests
  • 🥯ES Modules
    • Tower Defence Game Example
  • 🍞Default Export
    • Strategy Adventure Game Example
  • 🥖Fetch Wrapper
    • Strategy Role-playing game example
  • 🔌Final Shameless Plug
  • 🫓Lexical Scope and Arrow Functions
    • Vehicular Combat Game Example
  • 🥨Passing Functions
    • Vehicular simulation game example
  • 🥚Dynamic Imports
    • Video card game example
  • 🍠What is a closure
    • Video casino game example
  • 🎆Congratulations
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Use of Super

In JavaScript, the super keyword is used to call the parent class's constructor or a method from the child class. For example, consider the following code:

class Animal {
  constructor(name) {
    this.name = name;
  }

  speak() {
    console.log(`${this.name} makes a noise.`);
  }
}

class Cat extends Animal {
  constructor(name, breed) {
    super(name);
    this.breed = breed;
  }

  speak() {
    console.log(`${this.name} meows.`);
  }
}

const cat = new Cat('Fluffy', 'Siamese');
cat.speak();
// Output: "Fluffy meows."

In this example, the Cat class extends the Animal class and overrides the speak method. The Cat class also has a constructor that accepts a name and a breed parameter. In the Cat constructor, we use the super keyword to call the Animal constructor and pass it the name argument. This sets the name property of the Cat instance to the value of the name argument.

The super keyword can also be used to call a method of the parent class from the child class. For example, we could modify the speak method of the Cat class to call the speak method of the Animal class like this:

class Cat extends Animal {
  // ...

  speak() {
    super.speak();
    console.log(`${this.name} meows.`);
  }
}

This would cause the Cat instance to make both a noise (using the speak method from the Animal class) and meow (using the speak method from the Cat class).

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Last updated 2 years ago

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