> For the complete documentation index, see [llms.txt](https://demirels-organization.gitbook.io/javascript-tutorial/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://demirels-organization.gitbook.io/javascript-tutorial/functions/adventure-game-example.md).

# Adventure Game Example

Here is an example of how functions might be used in the context of an adventure game:

```javascript
function startGame() {
  // Introduction to the game, prompting the player to choose a character
}

function chooseCharacter() {
  // Prompt the player to choose a character
  // Store the player's choice in a variable
}

function chooseAction() {
  // Prompt the player to choose an action (e.g. go north, search for treasure)
  // Store the player's choice in a variable
}

function handleAction() {
  // Use a switch statement to determine which action the player chose
  // Perform the appropriate action (e.g. move the player's character, find treasure)
}

function endGame() {
  // End the game and display the final score
}

startGame();

```

This is just a simple example, but it should give you an idea of how functions can be used to organize the code for an adventure game.


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