Strategy Adventure Game Example

Here is an example of using the default export in a strategy adventure game:

// enemy.js

export default class Enemy {
  constructor(name, level, attack, defense) {
    this.name = name;
    this.level = level;
    this.attack = attack;
    this.defense = defense;
  }
}

// game.js

import Enemy from './enemy';

class Game {
  start() {
    const enemy = new Enemy('Orc', 1, 5, 3);
    console.log(`A level ${enemy.level} ${enemy.name} appeared!`);
  }
}

const game = new Game();
game.start();

Sure! Here is an example of using the default export in a strategy adventure game:

Copy code// enemy.js

export default class Enemy {
  constructor(name, level, attack, defense) {
    this.name = name;
    this.level = level;
    this.attack = attack;
    this.defense = defense;
  }
}

// game.js

import Enemy from './enemy';

class Game {
  start() {
    const enemy = new Enemy('Orc', 1, 5, 3);
    console.log(`A level ${enemy.level} ${enemy.name} appeared!`);
  }
}

const game = new Game();
game.start();

In this example, the Enemy class is defined in the enemy.js file and then exported as the default export. It is then imported into the game.js file and used to create a new enemy object. When the start() method is called, a message is logged to the console indicating that a level 1 Orc has appeared.

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