Strategy Adventure Game Example
Here is an example of using the default export in a strategy adventure game:
// enemy.js
export default class Enemy {
constructor(name, level, attack, defense) {
this.name = name;
this.level = level;
this.attack = attack;
this.defense = defense;
}
}
// game.js
import Enemy from './enemy';
class Game {
start() {
const enemy = new Enemy('Orc', 1, 5, 3);
console.log(`A level ${enemy.level} ${enemy.name} appeared!`);
}
}
const game = new Game();
game.start();
Sure! Here is an example of using the default export in a strategy adventure game:
Copy code// enemy.js
export default class Enemy {
constructor(name, level, attack, defense) {
this.name = name;
this.level = level;
this.attack = attack;
this.defense = defense;
}
}
// game.js
import Enemy from './enemy';
class Game {
start() {
const enemy = new Enemy('Orc', 1, 5, 3);
console.log(`A level ${enemy.level} ${enemy.name} appeared!`);
}
}
const game = new Game();
game.start();
In this example, the Enemy
class is defined in the enemy.js
file and then exported as the default export. It is then imported into the game.js
file and used to create a new enemy object. When the start()
method is called, a message is logged to the console indicating that a level 1 Orc has appeared.
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